Jun 17, 2013

Graphics Pipeline

Hello again! Last week I had to deliver the second lab of the graphics subject I mentioned in the last post and as I already said, this lab was about creating a two-dimensional image from a three-dimensional coordinates space of an object (graphics pipeline). 



We had to program this from scratch in C++ and these are the stages we had to follow:

May 19, 2013

Seam Carving algorithm for Content-Aware Image Resizing

This semester I'm doing a subject in 3D graphics at the university and so far it's been very interesting! The contents of the course are based on the '3D computer graphics' book from Alan Watt and the professor, Marcelo Bertalmio, is really experienced on the field.

Last week as practical work we had to implement the Seam Carving algorithm for Content-Aware Image resizing using C++, from scratch. They gave us a month for the deadline to deliver our code and the report, but we couldn't get to work until the last day due to other assignments.

Original Image with vertical seams drawn (500 x 500 pixels)

Feb 11, 2013

Demo Reel

I finally decided to make a demo reel of some of the 3D modeling works I have done so far. Although I don't have many... this is the result!